Xbox 360 Dashboard UI "Blades"
Collaborated with Xbox Platform Experience group to design the user interface for the Xbox 360 console and retail Kiosk, I worked hands on with the animation, interaction, and look and feel of the final product. I Became the resident "guru" for a proprietary tool named "XUI" that was created to produce light weight game like UI. I became the lead of a team of 3-5 production artist throughout multiple releases of the blade UI. I learned a great deal about the development process, source management, agile production, and how to make something amazing with limited tools/resources.